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Chimaeronby Whitelight![]()
Phase 1 - The 10k Rule
Spread out 6 yards. Healing The healers' goal here is somewhat counter-intuitive. Rather than healing normally, keep everyone just a bit above 10k health. People won't get much higher than 30-45%. (The exception is the tanks, who should be fully healed when possible.) Anything too far above 10k is considered overhealing, because of a unique buff provided to us (by Finkle's bot) during Phase 1. If a player is above 10k health would be killed by a given attack, rather than actually dying, they are brought to 1 health. People will often be brought to 1 health, so don't panic. Massacre is the spell that causes healers the most stress. It essentially attempts to wipe the raid. Because of the buff we have, anyone above 10k will be reduced to 1 health. However, anyone below 10k will be killed. Recovering the tanks' health is the highest priority after Massacre happens, then heal up the raid. For a more detailed healing strategy, read this. Tanking The tanks need to worry about 2 major abilities: There's a unique tank swap method to deal with this: This is considered more reliable and less healing-intensive than a stack trade-off. Once Break has stacked high enough, it does mean the main tank will be kept fairly low (not topped off). Phase 2 - Stack & Heal
For the second half of this phase (another 15 seconds), Chimaeron will turn his attention back to the raid and blast everyone with poison. This damage will be split among all the stacked players. Continue to top people off. The phase will end with yet another Massacre. People should be returning to their spread-out Phase 1 positions at this point. Phase 3 - Burn!
Consequently, this becomes a rather urgent DPS burn. Chimaeron will take 10% more damage. Chimaeron will also become untauntable. As your tanks are dying, see who's next on the threat table, and have that person run far away, so the boss will be kited for some valuable DPS time before moving onto his next victim. As people continue to die, take advantage of threat decreasing and threat increasing spells to bounce the boss around as much as possible. Posted: 02/19/11 | Filed Under: WoW, WoW Raiding
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