Lost City of the Tol’vir (Heroic)

by Whitelight



    General Husam

  • This boss has 72 different ground effects. Avoid all of them
  • These effects include shockwave, charge, glowy mines, and incredibly obvious yellow circles
  • The trick is constantly finding a new safe place to stand.


    Lockmaw

  • Augh will periodically whirlwind toward the group. Get in the whirlwind for a heal. Move safely out of his way.
  • Avoid the tail. This is only difficult because the tank will be moving to avoid Augh, in turn moving the tail.
  • AoE the adds down near the tank. They cannot be tanked, so they must die quickly.
  • The 30% enrage can be removed.


    Augh

  • This is what the kids call a "tank and spank" fight.
  • His frontal cone will disorient the tank, but it doesn't have much effect.


    High Prophet Barim

  • Have someone kite the fiery phoenixes.
  • When the dark phoenix spawns, kill it quickly. It is tanked.
  • The tank will eventually need to kite the dark phoenix away from soul fragments. If they reach, they heal the phoenix.


    Siamat

  • The boss is ignored in the first phase. Kill adds and interrupt their spells.
  • Phase 2 (in which you actually fight the boss) is a DPS burn, but mostly a healing check.


Posted: 01/06/11 | Filed Under: WoW, WoW Raiding